• Also known as: Belongs to Series: Warlords Battlecry Available on: Release date: Developer: Infinite Interactive Publisher: Enlight Software Community sites: All patches listed are - unless noted otherwise - cumulative and can be used on any prior version of the game.
  • New Features in Warlords Battlecry 3. Persistent Heroes: Sixteen different races, twenty-eight different classes. Retinues: To accompany your HERO in to battle. Full map editor: Random Maps, skirmish Mode. New Spells and Magic Items: More than one hundred and thirty spells over thirteen different spheres of magic. New Magic Items many of them.
  • Warlords Battlecry III is the third edition in the RTS/RPG hybrid series, which is itself a spin-off of SSG's Warlords turn-based strategy games. Like its predecessors, Battlecry III is set in the swords-and-sorcery world of Etheria, a land populated by humans, orcs, elves, and other fantasy races.
  • Also known as: Belongs to Series: Warlords Battlecry Available on: Release date: Developer: Infinite Interactive Publisher: Enlight Software Community sites: All patches listed are - unless noted otherwise - cumulative and can be used on any prior version of the game.
There's no doubting that Warlords: Battlecry held a special place in computer gamer's hearts when it was released almost four years ago. A strong community has generated due to Battlecry's reputation for depth of game-play and sheer amount of replayability. Warlords Battlecry III is the kind of sequel that doesn't try to reinvent the wheel, instead it adds a lot of new features, spells, and units into an already well established design.
Set once again in the land of Etheria, the massive Campaign mode transports you into the ever-changing continent known as Keshan, where allies become enemies and provinces are disrupted, captured, and ruled through the ceaseless struggle for dominance and control. As I said, the gameplay mechanics remain similar to those of previous games. Battlecry III has four resources that you collect - Gold, Stone, Metal and Crystals. As you accumulate resources, you can purchase buildings, upgrades, armies, etc. Meanwhile the enemy is constantly trying to slow you down by sending troops in to destroy you. Also you'll have to keep an eye on the map to prevent enemy heroes from walking up and seizing your resource locations from under your nose. Enemy AI is not bad, as is usually expected with a Warlords product, but the pathfinding is a bit worse than Warlors Battlecry II. In most of all missions, the sole aim is to build up your armies and flatten the enemy. As you complete missions, other cities on the map open up to you, and you can travel between districts, making friends or enemies, shopping for magical items and recruiting mercenaries. The campaign is claimed to be non-linear and dynamic. Actually, there's a critical path of scenarios you must complete and then a number of side scenarios. You can do them in a few different orders, but the scenarios you see today will be the same you see tomorrow.
Warlords Battlecry III features 5 new races (for a total of 16 playable races). There are the Plaguelords (a group of monstrous and twisted creatures specializing in disease), the snakelike Ssrathi, from the southern Jungles with their priests and dinosaurs; and the insectoid Swarm - servants of the Lord of Famine. The old Human side has also been split into two separate races - Knights and Empire. Knights are all about cavalry and upgrades for cavalry, while the Empire not only have the massive War Elephant, but also have the ability to instantly hire mercenaries when required. Each race has a unique set of advantages and disadvantages that requires you to take a different tack with each one.
Like the other games in the series, Battlecry III has a strong focus on developing a single character - a hero. The heroes are upgradeable units that level up with combat experience and can carry magical treasure located in chests. The ability to level up heroes from within the game gives the game much more of an RPG feel, because you are constantly watching the XP bar, and playing to get that next level. Besides, you can take your hero into skirmish battles where he will continue to gain levels and acquire items and retinue. Heroes have 130 different spells that they can cast. These are divided into 13 spheres of magic. Most hero classes can specialize in 1 or 2 spheres of magic, though some classes like the Archmage can learn more. The 13 spheres cover everything from Necromancy, Pyromancy and Summoning, to Healing, Divination and Illusion.
The weakest part of the game is multiplayer component. I had numerous problems connecting to Enlight's matchmaking service. There is an option for direct TCP/IP games, but the disconnect rate is frustratingly high. Besides, the Internet play requires one person to set up as host, and then distribute his IP address to the other players. So, if you plan to buy the game with the intent of battling it out over the Internet or a LAN, you're probably going to find Battlecry III a major disappointment.
Overall, there's a lot of quality content in the game - a massive campaign, customizable skirmish battles, a random map generator, and a scenario editor. For players who have enjoyed the previous two games in the series, Warlords Battlecry III should be a good choice as well as Infinite Interactive hasn't changed the basic gameplay much. However, if you're a longtime Battlecry player hoping for a revolutionary improvement, Warlords Battlecry III will be a disappointment.
Related links:demo, homepage, patch 1.02
System requirements:
Minimum: Pentium 3-450Mhz with 128Mb RAM
Recommended: Pentium 3-600Mhz+ with 256MB RAM (TNT2 or better card recommended)
Graphics: Supports the following resolutions in 16-bit colour: 800x600, 1024x768, 1280x1024, and 1600x1200
Multiplayer: Internet/Modem play will require a 28.8 or better modem, LAN play requires either TCP/IP or IPX and requires a 10Mbit network to run.

Warlords Battlecry III features 5 new races (for a total of 16 playable races). There are the Plaguelords (a group of monstrous and twisted creatures specializing in disease), the snakelike Ssrathi, from the southern Jungles with their priests and dinosaurs; and the insectoid Swarm - servants of the Lord of Famine. If you need evidence, just look at any of the recent turn-based Warlords games or their real-time Battlecry siblings. Sadly, Battlecry III is no exception, as it looks identical to its two predecessors. Mud In Your Eye Needless to say. Looks aren't everything. Warlords Battlecry III is included in Games. The most frequent installer filenames for the software include: Battlecry III.exe, Battlecry1035.exe, downloadWarlordsBattlecryIII44937.exe, GPlrLanc.exe and setup.exe etc. This PC software is suitable for 32-bit versions of Windows XP/Vista/7/8/10.

*This patch requires a full legitimate copy of the game.*

July 28th, 2018

Unofficial Widescreen patch for Warlords Battlecry 3.

This is the second update to my Warlords Battlecry III widescreen patch. After a bit of a break, I've hopped back in and fixed and enhanced quite a few things.

Hope you'll enjoy the added enhancements and bug fixes!

Patch page can be found here: https://heythere.coffee/wbc3/

-Jake

This was developed from the last official patch. As such no features/changes of the unoffical patches are included. You should apply this patch on top of a fresh GOG or Steam install!

Also due to some rendering changes this may not work on older previously supported systems. This has only been tested with Windows 10.

Third party/Open source licenses can be found in osslicenses.txt under the installation folder.

Warlords Battlecry 3 Windows 10
  • Enhancements to the game's rendering code.
  • You can now use things like Steam overlay with the game.
  • A framerate limiter has been added. This can be adjusted to any number in Options.json.
  • Improved rendering pacing. Less stutterin', more slaughterin'!
  • Enhancements to windowed mode.
  • The game now uses JSON files for settings instead of registry. (These files are located under Documents/Warlords Battlecry III/Settings.)
  • Added new launch parameter EDITOR. (Allows you to directly launch your game to the editor.)
  • Added 'Test Scenario' functionality. Allows you to test maps more quickly and directly from the editor!
  • Added a neat border to menus.
  • The editor now has a filler image between its control panel.
  • Small adjustments to multiplayer selection screen.
  • Added more animal variety to the Mutate spell.
  • Adjusted time for Retinue popup to appear.
  • Included the lost Battle Report maps. (Eldritch Tower, Gold of Khax Barak, The Dark Path, and the Jawbone of Sartek.)
  • Added an option to disable/enable edge scrolling.
  • Fixed editor grid incorrectly displaying.
  • Fixed video playback, including subtitles.
  • Fixed various random black screens on menus.
  • Fixed campaign's world map.
  • Fixed various tooltips.
  • Fixed various edge scrolling bugs.
Warlords
  • Fixed editor becoming incredibly slow if you resigned from a match earlier.
  • Fixed environmental sounds not playing at the start of a match.
  • Fixed advanced option restrictions not actually restricting production (e.g. No Dragons mode not actually restricting dragon production.)
  • Fixed a crash relating to StratMap (Minimap) at the end of a game.
  • Fixed extra large grasslands random map's lower half being very empty.
  • Fixed the hero ability Reave. It now has the intended effect of extra damage against large targets.
  • Fixed Daemon heroes being associated as Good. They are now Evil.
  • Fixed Barbarian heroes being associated as Good. They are now Neutral.
  • Fixed Arcane Rune not affecting the Spider Priestess.
  • Fullscreen mode is actually just borderless windowed mode.
  • You must save before you 'Test Scenario' in Editor.
  • The 'Test Scenario' feature uses the current map settings and passive AI. Please adjust these to your liking and save before you test it out.
  • Rain speed is tied to framerate.
  • Slow performance can occur on higher resolutions.
StatusIn development
CategoryGame mod
PlatformsWindows
AuthorHeyThereCoffeee
Tagsenhancement, patch, widescreen
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse
LinksHomepage, Steam, GOG

Warlords Battlecry 3 On Windows 10

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Warlords Battlecry III - 2018 Widescreen Beta 2.7z1 MB

Warlords Battlecry 3 Windows 10 Fix

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